When I have a bad day, I will go to forums and websites and read Delicious reviews (and believe me I’ve read them all) and the positivity that gives the entire team, fuels us to give these players the best game we can create. Delicious fans are the best people in the world, it’s the most varied group of people you’ve ever seen and yet they are all carrying the Delicious flag.
#New delicious emily games series
Which is the third and most important reason this game series can keep running, the fans. The second thing that really helps is that everyone involved with Delicious is completely in love with the project, we add things in the late hours of the evening (stuff we aren’t getting paid for), because we love it and know the Delicious fans will get a kick out of it. At “Taste of Fame” I couldn’t have forseen Emily marrying, let alone have a child.
![new delicious emily games new delicious emily games](http://games.bigfishgames.com/en_delicious-emilys-wonder-wedding/screen1.jpg)
I get to see these characters grow, just like our players. One player even said: “It’s strange how invested I am in this fictional character’s life” and that’s the same for me. Players want to see what the future holds for Emily.
![new delicious emily games new delicious emily games](https://www.gamehouse.com/blog/wp-content/uploads/2015/01/Restaurant-2-The-Patio-1024x768.jpg)
We try to improve on each game and add new gameplay, improve graphics, improve restaurants and much more, but without these characters and their rich history and future, we would have never gotten this far. That one is easy, in the first place it’s the story and character. What do you think makes Delicious such a long-standing and a very successful Time Management franchise? I think that is what sets “new beginning” apart. It’s something every parent faces this with both complete happyness and a small amount of fear. It’s something very universal, the moment you have a child, your focus shifts and you are no longer just you, you are now a parent and responsible for your little family. She has started a family, she became a mom, her relationship with Patrick is completely cemented and from now on the games will tell the story of her Family. It’s the game where we say goodbye to Emily as a singular entity, she is no longer the sole main character of our games. What do you think makes Emily’s New Beginning different from the previous Delicious games?Īpart from us starting to experiment with players setting their own menu, giving the customer types more personality and trying to manage your restaurant, while taking care of a baby. The world of Delicious is very carefully crafted and there’s not one character I could live without. Most characters have a real role to play, you need Evelyn to pull on Emily, you need Edward to put things in perspective, you need Brigid to be critical, you need Antonio to keep things light and you really need Patrick to be Emily’s rock. She has so much awesome things ahead of her and is going to be such a lovely character in her own right, if you only knew ). And then of course there’s the family’s newest member: “Paige”. Angela has developed a lot since Holiday Season, when she first appeared, and it will be very cool to see where her story goes. Francois is amazing, he’s a great friend, very funny, but aweful at most jobs and usually brings total chaos! Angela is the opposite of Emily and that’s why she can get away with so much more, you never know what will happen when she walks into Delicious. I drift mostly to the extreme characters, because anything can happen with them. What an awfull question… That’s like picking your favorite child… Who is your favorite character in the Delicious franchise? Keeping that pace also gives our players the chance to grow with Emily as a character and to see her develop. The closer we keep Emily’s life to ours, the more authentic it feels, we can take scenes from our own lives and add them to the game. Now my daughter has been born and Emily has got a baby girl: “Paige”. During Honeymoon Cruise, me and my girlfriend were talking about having children and logically Emily and Patrick were having those same talks. How do you find inspirations to develop different theme for each new installment?Įmily’s life has always been very much inspired by our own lives and the things we encounter. In my daily work I design the game’s new features, work with the artists, producers and programmers and write the game’s storyline. Together we create Delicious games with Gamehouse. Our team exists out of 2 progammers (Luc and Roel), an art director (Ruud), an animator (Raymon) and a producer (Bart).
![new delicious emily games new delicious emily games](https://cdn.ghstatic.com/images/screens/300298/1/4.jpg)
I’m with Blue Giraffe, which is an awesome game studio in the Netherlands. You can also list me as the one who placed that little mouse in each restaurant ). I became the game’s designer all the way back at Delicious: Emily’s Taste of Fame, but even before that I was responsible for the level-design of Delicious 2 and Emily’s Tea Garden. Hi, my name is Sebastiaan van Waardenberg and I’ve been designing Delicious games for about 7 years now.